Avoid buffer overrun in bpress()
Use correct type for Mousekey.b (XButtonEvent.button).
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			@ -256,9 +256,9 @@ typedef struct {
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} XWindow;
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typedef struct {
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	int b;
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	uint b;
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	uint mask;
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	char s[ESC_BUF_SIZ];
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	char *s;
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} Mousekey;
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typedef struct {
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