/* See LICENSE file for copyright and license details. */
#include <X11/XF86keysym.h>

/* appearance */
static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */

static const unsigned int systraypinning = 0;   /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayonleft = 1;    /* 0: systray in the right corner, >0: systray on left of status text */
static const unsigned int systrayspacing = 2;   /* systray spacing */
static const int systraypinningfailfirst = 1;   /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int showsystray        = 1;        /* 0 means no systray */

static const int showbar            = 1;        /* 0 means no bar */
static const int topbar             = 1;        /* 0 means bottom bar */
static const char *fonts[]          = { "monospace:size=10" };
static const char dmenufont[]       = "monospace:size=10";
static const char col_gray1[]       = "#222222";
static const char col_gray2[]       = "#444444";
static const char col_gray3[]       = "#bbbbbb";
static const char col_gray4[]       = "#eeeeee";
static const char col_cyan[]        = "#005577";
static const char col_amber[]       = "#FFC000";
static const char col_black[]       = "#000000";
static const char col_white[]       = "#ffffff";
static const char *colors[][3]      = {
	/*               fg         bg         border   */
	[SchemeNorm] = { col_amber, col_black, col_gray2 },
	[SchemeSel]  = { col_black, col_amber, col_amber },
};

/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */
	/* class      instance    title       tags mask     isfloating   monitor */
	{ NULL,       NULL,       NULL,       0,            False,       -1 },
};

/* layout(s) */
static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 0;    /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */

#include "tcl.c"
static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile },    /* first entry is default */
	{ "><>",      NULL },    /* no layout function means floating behavior */
	{ "[M]",      monocle },
	{ "|||",      tcl },
};

/* key definitions */
#define WINKEY Mod4Mask
#define ALTKEY Mod1Mask
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_black, "-nf", col_amber, "-sb", col_amber, "-sf", col_black, NULL };
static const char *termcmd[]  = { "x-terminal-emulator", NULL };
static const char *lockcmd[]   = { "slock", NULL };
static const char *upvol[]    = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%", NULL };
static const char *downvol[]  = { "pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%", NULL };
static const char *mutevol[]  = { "pactl", "set-sink-mute",   "@DEFAULT_SINK@", "toggle", NULL };
static const char *plstop[]   = { "playerctl", "stop", NULL };
static const char *plpause[]  = { "playerctl", "play-pause", NULL };
static const char *plnext[]   = { "playerctl", "next", NULL };
static const char *plprev[]   = { "playerctl", "previous", NULL };

static const Key keys[] = {
	/* modifier                     key        function        argument */
	{ MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
	{ ALTKEY,                       XK_space,  spawn,          {.v = dmenucmd } },
	{ WINKEY,                       XK_space,  spawn,          {.v = dmenucmd } },
	{ MODKEY,                       XK_d,      spawn,          {.v = dmenucmd } },
	{ MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd } },
	{ ALTKEY|ControlMask,           XK_t,      spawn,          {.v = termcmd } },
	{ MODKEY,                       XK_l,      spawn,          {.v = lockcmd } },
	{ MODKEY,                       XK_b,      togglebar,      {0} },
//	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
//	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
//	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
//	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
	{ MODKEY,                       XK_Down,   focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_Up,     focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_Left,   incnmaster,     {.i = +1 } },
	{ MODKEY,                       XK_Right,  incnmaster,     {.i = -1 } },
//	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
//	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
	{ MODKEY|ShiftMask,             XK_Left,   setmfact,       {.f = -0.05} },
	{ MODKEY|ShiftMask,             XK_Right,  setmfact,       {.f = +0.05} },
	{ MODKEY,                       XK_Return, zoom,           {0} },
	{ MODKEY,                       XK_Tab,    view,           {0} },
//	{ MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
	{ WINKEY,                       XK_q,      killclient,     {0} },
	{ ALTKEY,                       XK_F4,     killclient,     {0} },
	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
	{ MODKEY,                       XK_c,      setlayout,      {.v = &layouts[3]} },
//	{ MODKEY,                       XK_space,  setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
	{ MODKEY|ShiftMask,             XK_q,      quit,           {0} },
	{ 0,                            XK_Print,  spawn,          SHCMD("scrot -s -F $(xdg-user-dir PICTURES)/scrot/scrot.png -e 'xclip -selection clipboard -t image/png -i $f'") },
	{ WINKEY,                       XK_Print,  spawn,          SHCMD("scrot -M 0 -F $(xdg-user-dir PICTURES)/scrot/scrot.png -e 'xclip -selection clipboard -t image/png -i $f'") },
	{ ALTKEY,                       XK_Print,  spawn,          SHCMD("scrot -u -F $(xdg-user-dir PICTURES)/scrot/scrot.png -e 'xclip -selection clipboard -t image/png -i $f'") },
	{ 0,                            XF86XK_AudioLowerVolume,   spawn, {.v = downvol } },
	{ 0,                            XF86XK_AudioRaiseVolume,   spawn, {.v = upvol   } },
	{ 0,                            XF86XK_AudioMute,          spawn, {.v = mutevol } },
	{ WINKEY,                       XK_F10,                    spawn, {.v = downvol } },
	{ WINKEY,                       XK_F11,                    spawn, {.v = upvol   } },
	{ WINKEY,                       XK_F9,                     spawn, {.v = mutevol } },
	{ WINKEY,                       XK_F5,                     spawn, {.v = plprev } },
	{ WINKEY,                       XK_F6,                     spawn, {.v = plnext } },
	{ WINKEY,                       XK_F7,                     spawn, {.v = plpause } },
	{ WINKEY,                       XK_F8,                     spawn, {.v = plstop } },
	{ 0,                            XF86XK_AudioPrev,          spawn, {.v = plprev } },
	{ 0,                            XF86XK_AudioNext,          spawn, {.v = plnext } },
	{ 0,                            XF86XK_AudioPause,         spawn, {.v = plpause } },
	{ 0,                            XF86XK_AudioPlay,          spawn, {.v = plpause } },
	{ 0,                            XF86XK_AudioStop,          spawn, {.v = plstop } },

	/* Gateway Solo volume keys are funny lol */
	{ WINKEY|ShiftMask,             XK_v,                      spawn, {.v = downvol } },
	{ WINKEY|ControlMask,           XK_v,                      spawn, {.v = upvol   } },
	{ WINKEY,                       XK_v,                      spawn, {.v = mutevol } },
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};