using malloc() instead of calloc() and sticking to static initializer and struct assignment, not using *c = (Client){}; right now to avoid some ugly gcc warning, possibly a gcc bug since we are using -std=c99
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							|  | @ -846,12 +846,14 @@ killclient(const Arg *arg) { | ||||||
| 
 | 
 | ||||||
| void | void | ||||||
| manage(Window w, XWindowAttributes *wa) { | manage(Window w, XWindowAttributes *wa) { | ||||||
|  | 	static Client cz; | ||||||
| 	Client *c, *t = NULL; | 	Client *c, *t = NULL; | ||||||
| 	Window trans = None; | 	Window trans = None; | ||||||
| 	XWindowChanges wc; | 	XWindowChanges wc; | ||||||
| 
 | 
 | ||||||
| 	if(!(c = calloc(1, sizeof(Client)))) | 	if(!(c = malloc(sizeof(Client)))) | ||||||
| 		die("fatal: could not calloc() %u bytes\n", sizeof(Client)); | 		die("fatal: could not malloc() %u bytes\n", sizeof(Client)); | ||||||
|  | 	*c = cz; | ||||||
| 	c->win = w; | 	c->win = w; | ||||||
| 
 | 
 | ||||||
| 	/* geometry */ | 	/* geometry */ | ||||||
|  |  | ||||||
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