fix: multimon: always spawn client on first monitor if specified with -m 0
This was always broken. Reproduce: focus client on second monitor, spawn dmenu with -m 0. Result: Old wrong behaviour: dmenu spawns on second monitor (focused client). Now: dmenu spawns on specified monitor (first).
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2
dmenu.c
2
dmenu.c
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@ -552,7 +552,7 @@ setup(void)
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XGetInputFocus(dpy, &w, &di);
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XGetInputFocus(dpy, &w, &di);
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if (mon != -1 && mon < n)
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if (mon != -1 && mon < n)
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i = mon;
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i = mon;
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if (!i && w != root && w != PointerRoot && w != None) {
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else if (w != root && w != PointerRoot && w != None) {
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/* find top-level window containing current input focus */
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/* find top-level window containing current input focus */
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do {
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do {
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if (XQueryTree(dpy, (pw = w), &dw, &w, &dws, &du) && dws)
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if (XQueryTree(dpy, (pw = w), &dw, &w, &dws, &du) && dws)
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