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fix: multimon: always spawn client on first monitor if specified with -m 0

This was always broken.

Reproduce:
	focus client on second monitor, spawn dmenu with -m 0.

Result:
	Old wrong behaviour: dmenu spawns on second monitor (focused client).
	Now: dmenu spawns on specified monitor (first).
This commit is contained in:
Hiltjo Posthuma 2015-11-07 12:43:00 +01:00
parent 44b242c763
commit da0b9eb6c9

View file

@ -552,7 +552,7 @@ setup(void)
XGetInputFocus(dpy, &w, &di); XGetInputFocus(dpy, &w, &di);
if (mon != -1 && mon < n) if (mon != -1 && mon < n)
i = mon; i = mon;
if (!i && w != root && w != PointerRoot && w != None) { else if (w != root && w != PointerRoot && w != None) {
/* find top-level window containing current input focus */ /* find top-level window containing current input focus */
do { do {
if (XQueryTree(dpy, (pw = w), &dw, &w, &dws, &du) && dws) if (XQueryTree(dpy, (pw = w), &dw, &w, &dws, &du) && dws)