Untypedef struct item
Adds clarity. Typedefs for structs are definitely a discussion matter, but there's no reason to hide a simple data-structure behind a meaningless typedef.
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1 changed files with 9 additions and 10 deletions
19
dmenu.c
19
dmenu.c
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@ -28,14 +28,13 @@
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/* enums */
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enum { SchemeNorm, SchemeSel, SchemeOut, SchemeLast }; /* color schemes */
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typedef struct Item Item;
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struct Item {
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struct item {
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char *text;
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Item *left, *right;
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struct item *left, *right;
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bool out;
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};
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static void appenditem(Item *, Item **, Item **);
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static void appenditem(struct item *, struct item **, struct item **);
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static void calcoffsets(void);
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static char *cistrstr(const char *, const char *);
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static void cleanup(void);
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@ -56,9 +55,9 @@ static int bh, mw, mh;
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static int sw, sh; /* X display screen geometry width, height */
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static int inputw, promptw;
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static size_t cursor;
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static Item *items = NULL;
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static Item *matches, *matchend;
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static Item *prev, *curr, *next, *sel;
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static struct item *items = NULL;
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static struct item *matches, *matchend;
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static struct item *prev, *curr, *next, *sel;
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static int mon = -1, screen;
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static Atom clip, utf8;
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@ -75,7 +74,7 @@ static int (*fstrncmp)(const char *, const char *, size_t) = strncmp;
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static char *(*fstrstr)(const char *, const char *) = strstr;
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static void
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appenditem(Item *item, Item **list, Item **last)
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appenditem(struct item *item, struct item **list, struct item **last)
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{
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if (*last)
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(*last)->right = item;
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@ -135,7 +134,7 @@ static void
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drawmenu(void)
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{
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int curpos;
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Item *item;
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struct item *item;
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int x = 0, y = 0, h = bh, w;
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drw_setscheme(drw, &scheme[SchemeNorm]);
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@ -408,7 +407,7 @@ match(void)
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char buf[sizeof text], *s;
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int i, tokc = 0;
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size_t len;
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Item *item, *lprefix, *lsubstr, *prefixend, *substrend;
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struct item *item, *lprefix, *lsubstr, *prefixend, *substrend;
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strcpy(buf, text);
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/* separate input text into tokens to be matched individually */
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