Disabling event polling -> Blocking handling

Reduces flickering
This commit is contained in:
Jarkko Toivanen 2024-08-01 02:43:59 +03:00
parent 1528866d65
commit 4c54639518
Signed by: jt
GPG key ID: 9151B109B73ECAD5

View file

@ -1,12 +1,9 @@
use crossterm::{
event::{poll, read, Event, KeyCode},
event::{read, Event, KeyCode},
terminal, ExecutableCommand, cursor,
};
use std::panic;
use std::{
io::{stdout, Result, Write, Stdout},
time::Duration,
};
use std::io::{stdout, Result, Write, Stdout};
#[derive(Default)]
@ -37,6 +34,7 @@ fn main() -> Result<()> {
impl Nuudel {
pub fn run(&mut self, stdout: &mut Stdout) -> Result<()> {
self.draw_terminal(stdout)?;
while !self.quitting {
self.handle_events()?;
self.draw_terminal(stdout)?;
@ -61,7 +59,6 @@ impl Nuudel {
}
fn handle_events(&mut self) -> Result<()> {
if poll(Duration::from_secs(0))? {
match read()? {
Event::Key(event) => match event.code {
KeyCode::Char('q') => {
@ -94,7 +91,6 @@ impl Nuudel {
},
_ => {}
}
}
Ok(())
}
@ -131,8 +127,6 @@ impl Nuudel {
stdout.execute(cursor::MoveTo(self.cursorx, self.cursory))?;
stdout.execute(cursor::Show)?;
std::thread::sleep(Duration::from_millis(16));
Ok(())
}
}