buddem/gun/guns4all.lua

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RegisterCommand('gun', function(source, args)
giveGrantedWpn()
TriggerEvent('chat:addMessage', {
color = {255,255,0},
args = { 'Hernepyssynne, olkaa hyvä.' }
})
end, false)RegisterCommand('wpn', function(source, args)
giveGrantedWpn()
TriggerEvent('chat:addMessage', {
color = {255,255,0},
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args = { 'Hernepyssynne, olkaa hyvä.' }
})
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end, false)
AddEventHandler('playerSpawned', function()
giveGrantedWpn()
end, false)
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function giveGrantedWpn()
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local ped = PlayerPedId()
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-- List of weapons to give
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local weapons = {
"WEAPON_PISTOL",
"WEAPON_STUNGUN",
"WEAPON_GRENADE",
"WEAPON_STICKYBOMB",
"WEAPON_PROXMINE",
"WEAPON_HOMINGLAUNCHER",
"WEAPON_RPG",
"WEAPON_FIREWORK",
"WEAPON_GRENADELAUNCHER",
"WEAPON_RAILGUN",
"WEAPON_RAYPISTOL",
"WEAPON_RAYMINIGUN",
"WEAPON_RAYCARBINE",
"WEAPON_FIREEXTINGUISHER",
"WEAPON_PETROLCAN"
}
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-- Give weapon and set infinite ammo
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for i,wpn in ipairs(weapons) do
GiveWeaponToPed(ped, wpn)
SetPedInfiniteAmmo(ped, true, wpn)
end
end